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Alan and I set about playtesting a new scenario for possible use at The Summer Sizzler. He bought his Daemons and I fancied using mine, so we had a Clash of Chaos on our hands.
I managed to make a video of this one
But you're not here for the silly moving pictures, you want static images and my witty* comments, no?
I pushed up my angry red dog column on the right flank
My angry red Daemons, shielded from all that famous Daemon shooting by Nurgle Swarms ambled slowly up in the centre.
And the Pink Cavalry hugged the other flank.
Large Nurgle Hordes shambled forward a bit.
Big Nurgle monsters too lolloped up.
Sneakily I landed some flyers in behind to make life tricky. And the Nurgle advance duly stumbled a bit.
I'd secured the central wood.
Nice and safe amongst the trees with all those Daemons infused with magical flames...
My Greater Daemon got a bit stuck in the open and got another Greater Daemon in the face, along with some buzzy bees in the side. This proved fatal.
Some Nurgle Daemons went gardening
Others bimbled about a bit - Alan's command dice were unkind.
More bimbling
As you can see - he's getting a right shoe-ing.
I manged to clear most of my enemies on the right, with the help of instability.
My dogs took on the Gardening Daemons but bounced off.
However I'd seized the sacred artefact
My cavalry ailed to rampage home on the flank, leaving their cute little Slaaneshi butts rather exposed.
Which proved altogether too tempting for Papa Nurgle.
The Daemons with the artefact were attacked in the flank.
And the front.
And more of Nurgles Rotters attacked the cavalry.
The dogs had another go in the field.
The Khorne lads dropped the objective.
Unwisely the Slaanesh Daemons charged their foes behind a hedge.
The middle was a bruised and battered mess.
But I was pressing home against the Nurgle hordes.
Another attempt to kill off another unit was defeated by an intervening hedge,
The right flank remained mine, mostly.
The battle for the muddy field ground on
The 'nettes lost this one and bounced away,
However the start of turn instability phase saw another of Alan's units snatched away and I was granted a win before he could charge home and finish me off!
Great fun game. The scenario needs a little tweaking, but I think it can be made to work.
That''s the end of a run of losses for me, too. Which is nice.
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