Thursday, 2 April 2026

Midgard in 10mm - Undead v Empire

Scrivs and James have recently been bitten by the 10mm bug and put together armies for Midgard using Wargames Atlantic plastics and Forest Dragon prints. I obviously have quite a large collection of Warmaster figures but I have no intention of rebasing them permanently to play Midgard with. I was musing on getting some appropriately sized Warbases bases and adding steel to the top to allow me to use my magnetised Warmaster armies when someone on Facebook showed off and shared some 3D Printed sabots they'd designed. Martin very kindly printed some up for me and so, when James was looking for a reason to playtest some trial undead rules I was able to provide both an opponent and some suitable undead troops.

Here's the game in video form



The Empire army assembles


The horse were assigned the left flank


The raving flagellants were in the centre.


A host of undead manifested (we gave them all the same rules regardless of models - it was a playtest of those specific rules)


As well as undead there were Orcs and trolls to deal with


But a Necromancer held sway in the centre


More Orcs were on the left of their force


The Empire held their ground as the evil force surged forward.


the White Wolves however saw their chance to ride down the wargs


the Pistoliers strayed close to the enemy lines


As the Knights of Sigmar's Blood held back.



The Empire shooting did little to slow the onrushing horde


The pistoliers had indeed got a little too close for comfort


The Empire line stood firm


Well, apart from the flagellants, who charged and the Knights of Sigmar's blood who sought to avenge the fallen pistoliers



The Knights found the Trolls tough going


The flagellants did what flagellants do - inflicted pain and died in the process


the flanking Empire troops adjusted to close on the strong evil centre


As the flagellants went down swinging




The Knights too were taking punishment


The Empire centre was in danger of being overwhelmed


But the threat to their flank saw the undead turn as the Empire crossbows inflicted bloody ruin on the Orc flank


Only a single unit of Orcs survived the hail or darts


The flagellants met their demise (much to their delight no doubt) as the Empre general was drawn in to mthe fray


The White Wolves had worked their way to the rear but the Necromancer called up more undead to block their way


The fight was in full swing


The trolls were now threatening the Empire flank


The Empire General hung on grimly


The Orc left had been destroyed


Disaster struck the Necromancer - the dreaded "double raven" saw him banished from the mortal realm.


Fortified by the Wizard the crossbowmen poured fire into the Trolls

 
The trolls were routed and with that the Empire was able to claim the victory!

A great game - the playtest undead rules worked well and I felt under pressure the whole game until suddenly their Reputation deserted them and I ran out a victor by a large margin
Getting the 10mm armies out for Warmaster was also great fun.

Some bonus phone pictures







That Double Raven roll in full!


Monday, 30 March 2026

Dragon Rampant Campaign - The Valley of Jeff - Game Five

The Orcs continued their pell-mell flight down the valley before splashing across the waters of the River Jeff with the Dwarfs in hot pursuit. Turnbing once again to face their foe they determined not to let the Oakenfinger Clan cross Black Ford and enter Orc territory!

The report in video form


Having lost the last game I would be defending as the Dwarfs attempted to cross the river

I had tweaked my army (possibly more than the campaign rules allow!) and included a Bloodthirsty giant!
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My forces were soon pushing up - the Dwarfs content to bide their time.


Once again my Orc Ladz faced Dwarfs across the rickety-rackety bridge.


The goat riders were proving annoying.


Sadly I forgot a piece of advice I'd given myself before the battle - "don't let the giant get charged".


Over on the rickety-rackety bridge the hearthguard disposed of the Orcs and set forth toward Orc territory


Followed by some of their fellows


The Orc Scouts were, at least, still alive


The Orc Shaman had formed a wall of spears


Aided by some magic the remains of the Orc boys splashed across Black Ford and charged home.


They were at half strength, charging an undamaged heavy infantry unit - the outcome was always likely to be unfavourable.


Dwarfs were pouring across the rickety-rackety bridge


With no-one left to oppose them


The boys dealt with the crossbow armed dwarfs felt able to brave the Black Ford


Preceded by the Goat Riders


the scouts were reduced to a single model as the Shaman bravely went hunting Dwarf



Defiant to the last


It was a forlorn and unlikely quest


The ford was in Dwarf hands!


Some additional phone pictures





All went very badly for my greenskins. When the giant went cheaply the numbers were always against me and Martins crossbow Dwarfs seem at last to have worked out how to shoot!

Next game will see the Orcs driven further up their side of the valley!