Showing posts with label Warmaster. Show all posts
Showing posts with label Warmaster. Show all posts

Wednesday, 23 September 2026

Warmaster Ghouls

These were gifted to me by chum Scrivs as he apparently had more than enough for his Midgard force.




I gave them a bit of a purple wash as an homage to Stephen's Swolen Purple Ghoulies who were my doom in many a WFB game.






Got another unit on the go, then I may have to tackle some Skellies

Friday, 18 September 2026

Warmaster Buildings

Added a few more 10mm buildings to the Warmaster collection

A pair from Warbases




A few Zombies looking for a des res

Then a couple more from the pile from Warmaster 25 that I'll add to our tournament scenery collection




Thursday, 17 September 2026

Midgard conversion trays for Warmaster

Chum Martin very kindly printed out some conversion or adaptor trays designed by someone clever on the book of faces. Each one holds three Warmaster stands on an 80x40 bas along with a little holder for micro dice to track damage.

I've had them a while but finally got some paint on them recently then flocked them last night.




There's two types, one for cavalry and one for infantry.


Not sure how I'll do artillery exactly but there's not much of that in Midgard anyway. 

Saturday, 8 August 2026

Zombies for Warmaster

I *was* hoping to debut an all new Vampire Counts army at Summer Sizzler next weekend, but that plan has been derailed...

Anyway I got some more Zombies done







Lovely Forest Dragon sculpts painted this way:

Saturday, 18 July 2026

Wormaster 2026 - Game Three: Kislev v Wood Elves

And so to the final game. Usually every Warmaster Tournament I go to I end up playing regular opponent Alan. Only Alan couldn't make it this time, so instead in game three I ended up playing regular opponent Andy with his Wood Elves. Which was all good with me.

The table was ludicrously scenery heavy. The organisers were experimenting with ways to reduce the (IMO entirely fictitious) perceived dominance of heavy cavalry in the game. It certainly had the effect of making my Kislev army quite hard to use, though I'm not sure that was the intention.

How much terrain is too much terrain...?


Ummm....


TBH I really can't remember the game at all. I know Andy and I had a fun time, because we always do when we play soldiers.

Fighting, in a field.


Hmmm, this looks quite bad, actually.


Few, a field to hide in.


More field based combat,


Lets have a fight on this open ground, here!


More Wood Elf cavalry catching more Kislev cavalry


Again, this looks less than ideal from a Kislev perspective.


More killing and death going on here.


A jolly good fun game. Which I lost. Standard.

 And so that was the end of Wormaster 2026. A fabulous event as always. Three great games with three great opponents.


Monday, 13 July 2026

Wormaster 2026 - Game Two: Kislev v Chaos

 Ok, time has very much moved on and my memory is growing dim, but here's the pictures and what little I can remember from game two.

After my unexpected success in round one I found myself at the dizzy heights of table ten where i was to face Connor and his Chaos.

We were in the desert. of course we were, Where else would Kislev be most likely to fight Chaos, eh?


My light horse crested a hill - there was something special about the hill, hence the card underneath it, but I have no idea what.


Chaos and Kislev soon came to blows beneath a towering pyramid.


Dogs versus horse on a sandy plain - the classic trope.


Nice and warm in their floor length, fur-lined, crimson coats the red guard stood...erm...guard.


It wasn't all just sand. there was a field too. Presumably irrigated in some way.


Mostly the Chaos men stood about in the ruins. Their shiny heavy all encompassing armour making it a very pleasant experience no doubt.


The dogs and the horse archers were chasing one another around the Spinx.


The field proved a useful defence against the first wave of Chaos attack.


Less so against the second


In the shadow of the Sphinx the last winged lancer tumbled to a sandy demise


A pretty comprehensive loss this one. Outplayed and outfought.
Great fun though.

Sunday, 5 July 2026

Wormaster 2026 - Game One: Kislev v Lizards

Wormaster is one of my favourite wargame events of the year. Held in Worcester (hence the name) and this was the 4th one I'd been to. Andy and I travelled down together, Alan was indisposed abd I was taking the Kislev forces for what may be their final tournament outing for a while - I'm hoping to have a new army for Summer Sizzler.

First game I was drawn against John, who I'd met at last year's excellent Warmaster 25 event that he'd organised. He had a lovely looking Lizardman army with *no* cavalry.

The scenario involved holding objectives at the end of the game.

Broad, wintry plains, ideal for hardy Kislevites and somewhat more challenging for cold-blooded Lizardmen.


I had only a single war wagon for this event.


The Lizardmen "castled" in one corner


Kislev advanced.


Snagging objectives as they went.


The Lizards held firm



The lines closed


Despite the odds the winged lancers charged home


Blood both warm and cold was shed


Soewhere amongst this initial charging the Lizardman General was sucked into the fight. And perished!
Luck (good for me, bad for John) played a huge part!

The Leaderless Lizards struggled to claim back the objectives


The War Wagon took something of a beating but held on.


As the dust settled Kislev held more objectives and so i was able to claim a win. The (unexpected) death of his general caused John a lot of problems and despite that it was still quite a close run thing - pretty sure he'd have won if the big guy hadn't gone down.

A few bonus phone pictures