General B and I are planning to play the 29 Let's Go! campaign for Chain of Command from Too Fat Lardies. We played a number of games some years ago that formed an imaginary campaign, but we're now keen to give a Pint Sized Campaign a go (and we have pretty much all the models we need for this one.
However it's a fair old while since either of us played, so we decided on a bit of a refamiliarisation exercise. A simple village street in Normandy in June'44 where two patrols clash.
I didn't take many pictures as Chain of Command can be quite taxing on the old brain, but here they are
The quiet village of Mêmenom in early June 1944
Shortly after this the Germans launched an assault without really having inflicted much damage on B Co. Poor rolls from General B. and better than average from me saw the attackers broken, a team wiped out and a Junior Leader rout from the board. Resulting in a catastrophic collapse in German morale and a rather undeserved win for Uncle Sam's boys.
Not a terribly exciting or well played game by either of us, but it blew some cobwebs away and reminded us of things like covering fire and the dangers of assaults.
Need to paint up some engineers and maybe another Sherman and then we're all good to go!
Nice looking battle…..and I quite enjoy CoC as a change giving a very different game to my normal bolt action
ReplyDeleteI'm not a fan of BA myself but I do really enjoy CoC. CoC is really quite taxing on the old grey matter though and not a "quick" game. We called this after two hours but I expect when we get to the campaign we'll have to spread games over a couple of sessions.
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