Sunday, 19 December 2021

Seven Years' War - Prussia versus Austria

A Sunday morning gaming slot. I suggested Stephen get his SYW collection out for another dust up.

He's tweaked the rules a bit since last time - restricting command ranges and making it a bit harder to let rip with all guns than in our last game.

I took the Austrians and he had the Prussians.

The Austrian left flank - held by Dragoons.


My centre assorted Russians and Hungarians in Austrian service.


And the right - with the Cuirassiers at the ready.


Beastly Hanoverians


And the forces of Prussia


The Hanoverians advanced into a storm of shot



The Prussian heavy cavalry took on the dragoons.




Whilst on the right it was Hussars against the Austrian Cuirassiers.



The Prussian forces struggled into line



Despite one failed attempt the Grenadiers came to the rescue of the Dragoons



In my centre the Russians came under heavy fire.



The grenadiers having dealt with the Prussian heavies turned toward the advancing Prussian line


The Hungarians dithered.


But the cannon drove off more Prussian line


The Hanoverians clung on grimly


The Austrian dragoons managed to get on the end of the Prussian line.




Despite pressure on the rest of the Prussian forces the grenadiers were determined to strike home and ploughed into the Russians.



Destroying them!
The Hungarians turned to face the threat.



Still the damnable Hanoverian hung around.


The Prussian Grenadiers gave fire


But their counterparts were closing in from the rear



Finally the Hanoverians were vanquished


And with the Austrian heavy cavalry on the way with Prussians ceded the field.


That was jolly good fun. The rules work well for us and Stephen's two armies look splendid.

Whenever we get them out I'm tempted to buy some of my own - but so far I'm remaining strong

Wednesday, 15 December 2021

Warhammer: Ogres v. Dwarfs

After a bit of a gap (work, life, stuff) Stephen and I got together for some Warhammer.

8th edition, 2400 points Ogres v. Dwarfs Dawn attack.

My rolls for deployment resulted in most of my army being where I wanted it - in the middle.





The Dwarfs ended up a little castled on their left flank.




I decided I'd try and ignore/slow down the Dwarfs on my right and concentrate on taking out the Ironbreakers and slayers on my left. Hoping I could get enough of a lead before the Dwarf Lord and his hammerers manged to waddle over and get involved.



I sent the Mournfangs off on a bit of a suicide mission to hold up the Dwarf left.


While everything else zoomed forward.


The Mournfangs soon ran into (and over) the Dwarf warriors.



While the Bulls found the Trollslayers a bit chewy...





The Ironguts faced off with the Ironbreakers.



Sadly my carefully laid plan went awry when it turned out Ironbreakers are really hard (and I failed to get spells off that might have helped)


The Trollslayers too saw off some Bulls


Over on my right Cuddles was delaying some crossbows.


While the much reduced Mournfangs stared down the barrels of a load of Irondrakes.


The Ironbreakers had another go at the Bulls - with similar results.



And then I forgot to take many more pictures.

The Ironbreakers went on to deal with the Leadbelchers (who had shot down the remaining Slayers) so that just left the Ironguts - and although they were still a potent unit they were not going to win me the game.

Comprehensive Dwarf victory. The Ogre list is pretty hard, but the (late in the edition) Dwarf book feels like a very tough nut to crack. Everything has multiple high saves, so it's a struggle to put them down in enough quantities to win fights.

Great to get the square based toys out again. Hurrah for Warhammer.

Sunday, 28 November 2021

Gaslands at the Ruddington Raceway

Chum Scrivs has gone big on Gaslands. To be fair he seldom does anything by halves so it's no surprise that from a standing start a month or so ago he now has a complete raceway, plenty of scenery and enough cars for a whole fleet of games.

He and Martin invited a bunch of people for an afternoon of raceway action but a combination of busy pre-Christmas and some late breaking man-flu meant it was just me and Scrivs on the day.

I picked a small group of cars from the extensive selection available and after a brief explanation of the rules we roared off from the start line. Foolishly I forgot my camera so I'm afraid you'll have to make do with phone pictures.

The start line. I have the red car on pole, the blue truck on the second row and the Beetle bringing up the rear.


The Ruddington Raceway in all its glory.


Gentlemen, start your engines!


My truck managed to spin shortly after the start



And soon after my first car was wrecked.


Leaving a smoking wreck in the way


We paused for raceway appropriate snacks.


The rusty Beetle went the same way as my other car - leaving just my truck in the game.


But he managed to get the blue Scrivsmobile broadside on.


Scrivs misjudges things and ran into a bunch of tyres. So I rammed him (it'd be rude not to) wrecking it!


Sadly the motorbike was gunning his engine and running away with it



And despite my truck taking lumps out of Scrivs' version I couldn't catch the bike and he was soon performing victory donuts*. 


This was great fun. Took a few gear shifts to get the hang of the mechanics but it was soon rolling (and gunning) along. 
I had to resist driving home via Sainsbury's to buy a few Hot Wheels cars...

* I know the sweet thing is properly spelled doughnuts, but for spinny wheel tricks I think the misspelling is correct.