Monday, 12 October 2015

The Valley of Tromney - Age of Sigmar Campaign

Warlord Gitstik idly picked a flea from behind his ear and popped it in his mouth. 
"Two-two treasures is enough" he mused to himself. "The powers in Skavenblight will be satisfied with two-two" he nodded. 
And if they were not he had plenty of other rivals lined up to blame.
"We leave-leave tonight" he informed the Stormvermin commander.
"As you wish-wish" hissed the paw-leader. 

After the previous adventures in and around the (now ruined) town of Tromney we convened as a threesome again to play out the next stage of the campaign.
Seizing the day, with two treasures in his furry paw the Skaven Warlord has decided to make off toward Skavenblight with his loot.
General von Tanzsalle is in hot pursuit, and the (frankly rather desperate by now) Nubbinz is planning an ambush...

 The skaven horde on the starting line

 The thin black line

 Squig butts

 The skaven make a break for it as the Tromney Deference force hoves into view

 Kint Uckee's Bloo Moonz take aim

 The skaven are unharmed

 Nubbinz and Muncha bear down on the ratmen


 The cavalry arrive

 Von Tanzsalle's men splash through the mighty River Trom

 Boing! Boing! Boing!

 Twaaaang!

 Munch, slash, hack burp!

 Rats and goblins clash

 More squig butts

 Von Tanzsalle personally supervises the slaughter of the warpthrower crew

 The rats gain the upper paw

 Da Bloo Moonz get stuck in

 The shaman is surrounded

 All goblins dead the skaven break for the border

 Emerging from the woods with outriders in pursuit

With a most unskaven-like display of bravery the warlord cuts the horsemen down

This was another fun game. The skaven managed to out pace the pursuing Empire with ease and the goblins were left to fight them alone and were rather run over by a furry steamroller.

I think I may need to petition for slightly larger goblin units, or the addition of some fanatics as alone they're no match for the skaven.

The rules work fine for us at this sort of scale and we might add another unit or so each, but I'm not sure i'd want to play much bigger games than that.

And so the ratmen have escaped for now, Nubbinz is once more face down in the dirt and von Tanzsalle must do something if the treasures of Tromney are not to be lost forever...


Sunday, 4 October 2015

Poseidon versus Hermes - Of Gods and Mortals game

The small boy and I convened for a game of Of Gods and Mortals. I've not quite finished the painting yet, but close enough to make this a bit more visually appealing than the previous game.

He had:
Poseidon, boosted to C5 but without the Release the Kraken rule as we don't (yet) have a Kraken model (any suitable suggestions?).
The Nemean Lion
4 Centaurs
8 Hopilites
4 Archers

I took:
Hermes
Minotaur
Hydra
8 Naked Spartans
4 Archers


Apart from dropping Poseidon in the river, he clumped most of his forces on a hill on one edge of the board.
I spread my forces more thinly.





Small boy explained that the hill was where Poseidon had placed a spring and the troops were there to defend it from me and had summoned the sea god to their aid.




I went first and began a steady advance. Some failures saw him use reactions to move Poseidon toward the Hydra and the centaurs down from the hill.
Finally Hermes sped across the board, walloped an archer off to Olympus and then sped away again.

In the sea-god turn the centaurs continued to advance and Poseidon charged the Hydra - and lost. The lion advanced into the Minotaur but didn't have enough actions to actually fight whilst the archers shot ineffectually at the Spartans.




In my turn the archers drew a bead on the centaurs, but had a failure and were promptly charged and pushed back with heavy casualties. using their remaining action to fight again was a bad plan and the sole survivor recoiled off the board.



Looking to extract vengeance the Minotaur hacked at the Lion, but the result was a tie and, lacking armour, the man/bull combo was slain.

This was not going well.

Poseidon then launched himself at the hydra and won. Foolishly the many headed beast was backed up against some impassable rocks and so he too was killed.



I was reduced to a single unit of Spartans in the buff and Hermes - things were looking bad for the messenger god!

Seizing on a failure Poseidon raced across the board and pinned the Spartans in place. He was soon joined by the Lion and the pair began consuming Spartans at an unhealthy pace. Meanwhile Hermes found himself surrounded by centaurs and hopilites



Inevitably the power of the god and the invulnerable lion proved too much even for my "300" and the death of the last Spartan handed the game to the aquatic deity.



This was a good fun game. Most of it seems fairly clear, though I'm not exactly certain how the free hack/disengage/recoil is supposed to work.
Hermes seems potentially quite powerful if used hit and run, but I'm not sure I've got the skills to properly work it all out.
There's clearly quite a lot of tactical nuances and things that are eluding me, but that's true of most games I play and I'm enjoying painting the models and, most importantly, the small boy is having plenty of fun.

Tuesday, 29 September 2015

Medusa - a Reaper Bones model

Here's the Gorgon Medusa.




Quick and dirty paint job.
The lighting has bleached out some of the detail in her face - it's not that sloppy IRL.
There's a couple of bits of soft detail on this and some mold lines are tricky in the Bones material, but I think she looks pretty good.

Monday, 28 September 2015

Poseidon God of the Sea

This is a model from the SHQ (formerly Chiltern Miniatures) range of mythical gods. I bought pack EEG3 on spec as it's almost impossible to find any images  - there were some of Zeus on Lead Adventure a few years ago, but that's about it. I do find it quite surprising that this far into the 21st Century some manufacturers don't have images of all their products.
Small boy (for whom it was purchased and painted) loves it - I'm not 100% convinced, but it's a fun figure.





Easy as pie to paint up. He's nice and big and chunky. Here's a comparison shot with a Crusader Greek to show that although he'll be impressive on the tabletop he's not going to totally dominate things.



I've got Hermes (from the same pack) on the painting table to use as my god. He's a lot more "realistic" as a model.
Interestingly the two "mortal" figures (Hercules and Perseus) are the same scale as these - I'd assumed they'd be smaller. As I want my heroes in the game to be of a smaller scale I probably won't end up using them (Perseus is holding Medusa's head and Hercules is draped with bits of the Hydra, so they can't really be used as other Gods - I was thinking one might do for Ares). That said four figures this size for £8 is pretty good value. Even if I only ever use the two I still think £4 each for models this size is OK.

Small boy is of the opinion that as Poseidon is one of "The Big Three" in Percy Jackson (with Hades and Zeus) that his stats of C4 is not powerful enough in OGAM, so he's going to be using a C5 version. *gulp*

Sunday, 27 September 2015

Patrick "Fightin' Irish" Flaherty

Republishing after deleting so that thief on TMP couldn't re-post the content. Apologies to everyone who has already seen it.

Flaherty is General Ballroom's loyal batman and bodyguard. "The worst shot but strongest man in the entire British army" Ballroom regularly claims. Ballroom rescued him from being grabbed by the fuzzy-wuzzies and ever since the hulking but loyal Irishman has repaid the debt as his dependably brutal enforcer.





He's actually Pug from a Foundry Old West pack, but makes a suitably loopy addition to the Ballroom expedition

Friday, 25 September 2015

No Gods and Mortals

Smallest boy demanded we play Of Gods and Mortals the other week, despite having no gods and not having painted any of the models.

So we did.

Here's a few pictures








It played quite well, like a slightly unnecessarily complicated version of SBH. Clearly the Gods add a huge extra dimension to the game. At least I hope they do, otherwise why not just play SBH...?

Anyway, should be ready for a more painted version this weekend.