Sunday, 8 March 2026

Warmaster Revolution: Empire v. Nippon

As part of the Warmaster campaign Matt (Nippon) was due to face Alessandro (Empire).

Circumstances meant they were not able to play, so I volunteered to field a mercenary Empire force in Alessandro's place


The Empire assembles. Plenty of knights.


A field somewhere in Nippon by the looks of things


the bulk of Matt's army is made from the Wargames Atlantic plastics


The daemons are 3D prints


I took skirmishers for the first time.


As the Daemonic battalion moved up I was able to catch them in the flank.


The Griffon rider went in too


My White Wolves had lined up for a devastating charge. Then failed their order.


Having dispatched the Daemons the Halbardiers were in turn caught by Samurai cavalry


And more Nippon horse caught my knights.


Both units.


On the left my horse still failed to charge home - partly discouraged by the Nippon forces being in fields, making for a closer fight than I'd have liked.



The right flank was now largely clear of cavalry on both sides



Though enough Nippon horse remained to fall on the last Knight of the Blazing Sun


Finally the White Wolves got stuck in


Though this unit rather disgraced themselves and bounced off.


It was left to the foot soldiers to catch Samurai horse in the flank and wipe them out - forcing Nippon to withdraw.


Good fun game and interesting to play with something other than Kislev for the first time in a while! the cannon proved devastating in the early game and the Empire Knights had enough grunt to take the heart out of the Nippon forces and then I managed to hang on and pick off units to get them to withdraw.
The Nippon army is a tough one I think - like an underpowered Empire - and therefore hard to use effectively a bit like I'm finding Kislev.

No comments:

Post a Comment