Way back in April I went on a trip to look at WW1 battlefields as a jolly for James' birthday. Wargames author Dan Mersey was also along for the ride and after a chat over a few beers he offered to send me a copy of the tank battle rules he was working on in case I fancied giving them a try.
He duly did so, I duly read them and then didn't actually get round to playing a game. Fast forward several months and Martin bought a copy of the finished Armoured Storm rules, printed out some 6mm tanks and suggested we give things a go.
So I threw together a table using repurposed Afghanistan 28mm terrain and I took the 8th army and Martin the DAK.
There's no points values and no feeling that forces are necessarily equal - Dan suggests using scenarios and a couple of other possible tweaks to balance things - but as a fairly light set of rules the expectation is for gamers to work out the balances and forces for themselves.
In the end I was reduced to a single activation token and with the Germans still largely undamaged we called a halt with victory to the Afrika Korps.
It was a good fun game. Big sweeping tank manoeuvres, lots of brewed up vehicles and early DAK outmatching the poorly equipped Brits. It looked very good too. Martin's tanks are free STL prints, but at this scale they looked just fine and give a nice mass effect. The gameplay is very straightforward and simple - the nuance and challenge is around the board and how to use the actions.
The shooting felt a little fiddly - you do it by tank versus tank and you should declare all your targets before firing a unit - we started doing it like "Warhammer" where you place hits against the unit and remove a tank each time you had two but part way through realised that meant you'd never have need of the Recover activation meaning a nuance of the board was missed. That'll teach us to fiddle with rules before we understand them. I think with practice (and probably a measuring stick) the firing process as written will be much less fiddly than we imagined.
Scenarios will clearly be key and maybe some balancing (Elite units etc.) for the Brits - or maybe just some better tanks.
I did spend some time Googling 6mm tanks afterwards, so I think we'll be playing again...
Nice to see 6mm tanks on the table and a period I am currently collecting 👍
ReplyDelete6mm is trendy from what I see in different blogs. great AAR
ReplyDeleteGreat looking table and 3D tanks!
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