Wednesday, 5 October 2011

First Hail Caesar Game

When Hail Caesar was released I rushed out and bought myself a copy. (Actually that's not quite true; I was at Maelstrom for a WAB event on the weekend it was released, so I didn't have any rushing to do at all. The 15% discount helped, though I was always going to buy it anyway).
Anyway I duly pored over the book and drooled on the Toy Soldier Porn and made excited plans to play some games. Then I added up the actual numbers of painted figures I had and realised that it would be some time before I could field enough troops to play.

Fortunately that nice chap Scrivs, not content with driving me to Hot Lead and back offered to put on a game and show me how it worked. He'd provide the models, stats and scenario; all I had to do was re-read the rules and turn up. Predictably of course, my copy of HC has been "tidied up" so I could only fulfil half of my agreed tasks, and made it to Maelstrom at the allotted hour. I did however remember my camera, so what follows are some pretty pictures of the game.

Paul explained that it was a rough and ready version of Cannae. Hannibal and his ellies versus the might of Rome. I chose to be the Romans. Mainly because I was standing on the side of the table where Paul had laid out the Roman army. Apparently the scenario had been played four times and the Romans had yet to lose. That sounded like a challenge to me, and I'm just the man for that kind of job!


The two forces face off

Paul sent his skirmishers forward and his elephants like big, grey guided missiles with ears and a trunk zoomed toward the heart of the Roman line
 On my command - stay where you are.
 Crunch! Trumpet! Squish!
I replied in kind with my skirmishers and some desultory sling fire was exchanged, though one shot got lucky and made some Gauls withdraw. My right flank meanwhile declined to move.


Gauls, fousands of 'em

Paul's advance continued and the elephants made short work of some Romans, but then caught some javelins up the rear from my skirmishers.

They're behind you!
Some Numidians worked their way round the flanks, though poor ordering from Paul's commanders meant they were not as effective as Hannibal had hoped. Jumbo meanwhile proceeded to flatten some more Romans.


Ooof!
 
Finally the battle lines clashed in the centre and combats began to grind. Romans were falling, but their armour (and some uncharacteristically good dice rolls by me) meant they were whittling the Gauls in particular down.


The Field Belongs to Rome!
 
Finally superior Roman discipline and weaponry (and dice rolling) broke the last of the Gallic resistance and with their demise Hannibal was seen off. Though truth to tell the flower of Rome was looking pretty wilted by the end of the game.

A super evening's gaming. Scrivs' armies looked fantastic, the rules were dead easy to pick up and it played out really easily and quickly. I'm sure the rules have hidden depths of complexity and reward the kind of careful and considered player that I'm the exact opposite of. Fortunately they also reward the line 'em up and watch 'em go kind of player that I am.

The mechanics all make sense and the command variables make it fun and exciting. Being clear with your orders is obviously important too. Combat was satisfyingly simple and led to sensible resolutions. The need to record casualties and status could leave the battlefield looking a bit messy, but Scrivs had made some excellent little markers that meant it didn't impact too much.
The fact that the Romans have won each time (and even with the handicap of me rolling the dice for them) suggests to me that the balance of the scenario isn't quite right, yet. The superior Roan armour and effects of the Pilum means that Hannibal should probably be allowed another unit or two just to even it out.

Anyway I'm all excited now. Time to put my plans for an El Cid HC game into operation

Tuesday, 4 October 2011

Spiders and Stones

A couple of things I finished off recently:

Spider Riders for my Orcs and Goblins


An Elven Waystone

Friday, 30 September 2011

Ironguts WiP (1)

I started work on a trio of Ironguts to add to the Bloody Paw Tribe.
Of course my Ogres date from the "Grey Skin" period of the first book, so this won't be of much use to anyone painting them in the all new flesh coloured flesh.


Over a black undercoat I've so far painted (all GW paints, as per usual)
Metal: Drybrush Boltgun Metal
Skin: Charadon Granite
Leather: Snakebite Leather
Shoes, Skulls and Teeth: Scorched Brown
Stones: Adeptus Battlegrey

Here's four more shots from all sides of one of the big fellas.




Friday, 23 September 2011

Ogremungous

New book=me all excited.
Campaign day with some chums coming up in November, so time to get the Big Fellas whipped into shape.
Here's what forms the Blood Paw Tribe ("Are those Ogres any good? No they're Bloody Paw") so far:




 



 
Lots of assembled and undercoated stuff to be getting on with, too.
So long as I don't get distracted by the new shiny big things....

Thursday, 22 September 2011

More Daemons

Got some unit shots done:

Daemonettes of Slaanesh.



I have another unit the same size but with pink hair. Unfortunately the champion's arm has gone missing, so they were unavailable for the photoshoot.

Screamers
 



These were a bugger to get pictures of.

Seekers of Slaanesh.


 Irritatingly fragile in the game and in the army case (had to glue two arms and a tail on to get the picture). Looking forward to replacing them with nice new plastic ones which will solve the latter problem if not the former.

Wednesday, 21 September 2011

More Romans

Some more Musketeer Miniatures Late Romans.
I've actually painted more than this, but the other ones are "rear rankers" (stop sniggering) for multi-bases, so won't be photographed until they slip in behind their compatriots, so to speak.
I had a varnish nightmare with these when the GW Matt Varnish brush on stuff started to form milky white pools on the models. I rectified it by scrubbing hard with an old toothbrush then using the Army Painter spray (which I'd previously abandoned after a slight "misting" incident). I'm begining to think varnishing at all is more trouble than it's worth.
Shields, as always, by LBMS, low quality brushwork all my own work.





Wednesday, 14 September 2011

Daemons of Slaanesh

The Daemons are off to war again tonight. A Storm of Magic game, 2k points with 500 extra points of Monsters and Magic.
So I thought I'd take some pictures. Unfortunately some of the units didn't come out too well, so they'll have to wait for another time.
Keeper of Secrets




He's been dropped to the bench for this evening and will have his place taken by a Tzeentch Daemon prince.

The Masque.

Another non-player this evening as she makes little baby Jesus (and my opponent) cry.

Herald of Slaanesh
 He's the old metal command model

Herald BSB

Fiends


Nasty pieces of work, but really I need more of them to pack a proper punch.

Pink Horrors.
The old metal models. A royal pain to put together but I wish I had some more to make a larger unit with. I've got some of the nice new plastics, but they don't really mix.