Matt kindly agreed to helping me with my Warmaster addiction with another game. He fancied using the Chaos Warriors so I opted for the Daemons. At some point I'd like to put together terrain for a "Chaos Wastes" table for Warmaster, twisted multi-coloured trees, temples, warped landscapes and the like - but that's a project for another day so instead the disparate forces of Chaos would fight in a quiet corner of the Empire.
The multi-hued horde emerges from the ether.
*insert sound effect and weird smell*
All the colours of the (Daemonic) rainbow.
The small but perfectly formed Chaos army.
The Daemons wasted no time in razzing (technical term) forward.
With cavalry patrolling the flank
Khorne's lads had the other side covered.
Two (2) units of Slug Beasts.
The Chaos Dragon led the dogs forward.
Bi block of knights holding the centre.
Slugs versus Knights, the ancient enmity.
The Daemon troops took up defensive positions on and around the wood.
Annoyingly harpies descended to the rear.
A harpie's eye view of events.
The Slugs and Knights each found the other difficult to digest.
The Daemon flyers got duffed up by Marauders.
The Chaos hounds headed for the woods.
Dragon lad decided to tip the scales in the Knights' favour.
And soon the field was a Slug Free Zone.
Khorne's lads decided to go give the dogs a good shoeing.
Ominously the Dragon Ogres were moving up.
The Daemon hordes stood watching.
As the Chaos infantry also stalled.
The Daemons dealt with the dogs, but found the spawn altogether chewier.
Still they watch and wait.
Finally the cavalry hits home.
At last the Daemon hordes move up.
But are met and butchered by overwhelming force
And with that the Daemonic host flickers out of existence.
Blimey Chaos is tough! Daemons are pretty fighty, but the Warriors have the edge. I forget how the command limitations of taking Wizards as commanders can hamper the Daemons too.
Great game though and it all looks very pretty.
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