The Gaming Heir declared himself ready for a second game and so we set up again. I thought about redoing my army but decided that was more effort than I was prepared to make.
The Greenskins bunched up
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The Gaming Heir declared himself ready for a second game and so we set up again. I thought about redoing my army but decided that was more effort than I was prepared to make.
The Greenskins bunched up
We decided to move on from the previous board - deciding that another American attack with even more support would only result in a pretty much immediate withdrawal by the Germans.
And so the Americans find their flank threatened by the presence of Germans in nearby St Germain-du-Pret and a new force is dispatched to deal with them.
A peaceful French hamlet in June '44
The Gaming Heir returned for what he claimed was a "reading week" but felt more like a "sleeping, eating all my food and using all my electricity week" from where I was standing. To my surprise (and secret delight) he suggested having a game. He wanted to play 40K and despite my attempts to suggest something else (Frostgrave, Midgard, just about anything really) he was adamant.
And so we found the latest versions of the rules on the GW site, along with some army lists that I downloaded when this edition came out (I think they've been replaced multiple times since then) and we went at it.
I had a couple of big boys mobs - weirdly the rules seemed to suggest that having ten boys, was the same cost as having 20, so why would you not have anything other than twenty I wondered idly to myself).
Matt kindly agreed to helping me with my Warmaster addiction with another game. He fancied using the Chaos Warriors so I opted for the Daemons. At some point I'd like to put together terrain for a "Chaos Wastes" table for Warmaster, twisted multi-coloured trees, temples, warped landscapes and the like - but that's a project for another day so instead the disparate forces of Chaos would fight in a quiet corner of the Empire.
The multi-hued horde emerges from the ether.