Monday, 29 December 2014

Daemons versus Bretonnians, a Warhammer game

Last night I finally made it off my sick bed and over the North Notts Gaming Venue for a game of Warhammer.
As a change of tempo I decided I'd dust off the Daemons and give them a run out. I've not used them for ages (possibly since 7th edition) and certainly not since they got a new army book. They were quite tightly pointed around the 2k mark for 7th edition, so I had to go a bit End Times and add some Chaos Warriors to the list to get to 2.5K points
Stephen was using his Bretonnians, who were relatively archer heavy and had bought two (gulp!) Trebuchets along with them.
We played Dawn Attack which saw me with a bunch of flying things on my left (hoping to deal with the Bretonnian flying things) and a few Daemonettes and Seekers stuck behind a river on my right.
The perfidious fans of the Lady inevitably prayed, so I got the first turn.

 Ladies, start your engines!

 "So, mes braves, we charge down zis, ow you say 'ill, and 'and it out, non?"

 Crackle, zap, bounce!

"I ope zese stakes are sharp and pointy!"

I pushed forward across all fronts, and settled down to start pounding the Bretonnians with magic. I duly rolled a double one for Winds of Magic, which has dire consequences for Daemons, with all of them having to take unmodified instability tests. When the magical vortex had subsided my entire left flank had been reduced to a solitary Fury. Bugger.


Come on then, I'll have ya!

Nevertheless I pressed on and was able to burnify some knights with warpfire, only for them to then gain regeneration as a result. Such is the fickle nature of Chaos.

In return the Bretonnians galloped forward on my now exposed left, before peppering my daemonettes with arrows and landing a rock on my Greater Daemon's head.

In my turn I turned the warriors to the left in a desperate attempt to sure up my flank, whilst the Keeper and his accompanying Daemons pushed a little further forward. On the right the fiends and second unit of Daemonnetes piled into a unit of knights errant.
This time the winds of magic tried to suck a Bretonnian wizard into the warp, but she shrugged it off.


Slice, slit, snip!

The fighting went well and the Fiends and Daeonettes pursued the fleeing knights and piled into a unit of archers.

Now it was the Bretonnians turn to charge, with knights crashing into chaos warriors, the Keeper of Secrets and the rear of the recently successful Daemonettes. Shooting and magic saw a Flamer bite the dust and the remaining seekers be shot from their mounts. Somehow, despite 20 shots being launched at him, the last remaining Fury (lets call him Billy) remained unscathed.

 Thump!

 Crump!

 Bumpity-bump!

Ooooh, taken from the rear! How very, very dare you!

In the fighting the knights and Chaos Warriors fought to a standstill, but numbers were on my side. Over on the right, despite the rear charge of the knights and the death of my Herald the forces of Slaanesh were again triumphant. The fiends duly ran the fleeing archers down, though the knights just escaped.
In the centre the Keeper killed the champion, but lost the combat, but only took a single wound. Phew.

In my turn the second unit of daemonettes launched themselves in support of the Greater Daemon. Meanwhile their sisters ploughed into the rear of another unit of archers, whilst the remaining flamers took the opportunity to burn a few more archers (and give them regeneration in the process). The winds of magic once more blew in my favour, granting me an extra +1 on all my ward saves for the next turn.




The Daemonettes made short work of the archers and then hit the knights, causing them to flee the board - the right flank was mine.
Over on the left the combat ground on, but with the numbers of Chaos starting to tell.
In the centre the Keeper slaughtered several knights and the herald added to the tally. In return the knights couldn't hurt the Greater daemon and only killed a single lesser deamon. Inevitably they broke and fled and were cut down, casing the spearmen nearby to flee.




The Bretonnians had one final turn, but when their shooting failed to make any impact on the forces of Chaos Stephen was forced to concede the field.

Spikez vous les rock lobbeurz! Allez!

This was a good fun game. The Daemons have definitely been toned down a bit since their previous book (or at least the choices I have are), but they're still pretty frisky. Given that I lost 300 points and an entire flank in the first magic phase they're clearly quite resilient. While the Bretonnians were shooting at me I was a bit scared, but once the combat started the power of Chaos was all too apparent. I think (and he agrees) that Stephen needs more knights in his army

Tuesday, 23 December 2014

Lion Rampant Retinue (13)

Sorry for the lack of posts recently.
I've spent the last week in bed with truly horrible 'flu. The current Mrs Tom's Toy Soldiers says she's never seen me so ill in the 25 years she's known me. Grim.
Fortunately I seem to be on the mend at last (though still coughing like the heroine of a Victorian tragedy).

Whilst I was laid up I took delivery of a small package from Claymore Castings. The models needed to add to my two units of archers to complete my Lion Rampant retinue.
I agonised for ages over what I should use to supplement the archers and even started painting up some horses to make mounted men at arms. I was very close to ordering some Front Rank models, until I had a look at some up close and decided they maybe weren't what I wanted after all.

So, sticking by Scrivs edict "life's to short to paint shit models" I decided to look around for models that I genuinely liked.
Not that I think the FR models are shit, BTW, I may go back to them in the future, they just didn't grab me when I had a look.

I'd been dallying with the Claymore Castings models for a while, lovely characterful Paul Hicks sculpts, so I decided that I'd get twelve of those for the billmen. That meant I was just looking for some riders for the horses I'd started. Or, I could sack off the horses idea (which is a bit historically questionable for later English armies in any case) and get six men-at-arms on foot. No real extra work (I just won't finish the horses off) and a retinue that is reasonably historically plausible as well as made of models that I like. So I stuck a couple of extra codes of Claymore foot men at arms in the order.

And here are the billmen all glued onto Brenda's face.


The castings are beautifully crisp and clean with no mold lines or flash whatsoever. The open hands needed a little shaving and filing to make sure the bills will actually line up, but that's to be expected with any open hand castings and the vagaries of white metal casting. I'm really pleased with the models and shall look forward to painting them. I'm thinking quartered green and white to fit with the archers. So far I've left the bills off and am thinking of painting them separately, but I'm not fully decided.


Also included in the order as a Festive Freebie were these four rather lovely casualty models. A great little bonus that will make nice "battered" markers for the Lion Rampant Games. I think technically they're Scottish casualties, but a dead 'un's a dead 'un as far as I'm concerned.

Anyway, I expect this'll be the last post before Christmas, so Season's Greetings to all of you out there and I hope that Santa (or whomever) brings you whatever you want - wargaming or otherwise.

Turns out this is my 400th post on the blog, too. Thanks for taking the time to drop by and read my musings.

Monday, 15 December 2014

Lion Rampant Retinue (12)

A few more washes splashed on these today.
Better illumination for the pictures too.



Bows and arrers need painting (including the fletches), and the faces and brown bits need some highlights.
I also need to decide on a basing scheme for these.

Friday, 12 December 2014

Lion Rampant Retinue (11)

Applied some crude highlights to the other six models last night.


I also spent some time sticking together some plastics.

Five Black Orcs (only two of which were willing to stand up for their picture)


And five Gripping Beast plastic Arabs.


Models which I like less and less the more I stick them together.
I had some GB Vikings with me as well, but after the Arabs I just couldn't face them.

Thursday, 11 December 2014

Lion Rampant Retinue (10)

More progress.
Leather Night (I'm working on my SEO keywords) was a huge success.

The first six also had their highlights done on the green and off-white bits. Though the poor lighting means I may need to touch them up a bit when I return home.


And washes were applied to the second six.


Apologies for the poor picture quality. Swindon is gloomy and grim. As I said, like Mordor.

Wednesday, 10 December 2014

Lion Rampant Retinue (9)

I applied washes to the coats of the first batch of archers (I could only fit two washes in my bag).


And I painted most of the basecoats on the next six.


Tonight is Leather Night (calm down ladies) when I'll try and get all the belts and pouches done.

Tuesday, 9 December 2014

Lion Rampant Retinue (8)

A productive evening in a Swindon hotel room:


Hope to get the other six to the same state this evening.
And maybe apply washes to these six.