Saturday, 29 March 2025

Lion Rampant Wars of the Roses Campaign - Game Three

Chastened by his defeat on Thatchyres Motte Lord Kerbye sends for reinforcements and supplies to build up his forces to again attack Ballroom. As the column of wagons and their guards makes their way up the Sherwyde valley the cunning Lord Ballroom has laid a trap...

And so to the third game of our campaign. This time ate decreed we would both have 24 point forces and that I would be trying to get wagons from one corner of the board to another. As luck would have it this force had some less well armed and trained men in it, along with some Biddowers and so I had sufficient forces to both move the wagons and have some free ranging troops.

My initial deployment left no room for my leader. A grave mistake as I was unable to motivate troops or re-roll failed orders or the first couple of turns!


The skirmishers set of with gusto as well as one cart, but the others were lagging!


Eventually my Leader arrived and began to get things moving.


Unfortunately Lord Ballroom had taken cavalry for this game - I was concerned about their mobility and hitting power.


Command rolls did not always favour Ballroom's men either but eventually a fearsome archer roadblock appeared.


The Ballroom billmen milled about a bit.


My skirmishing archers had secured the woods while the rest of the column trudged onwards.


An eagle eye view.


My wagons were well protected.


However now my men caught site of the waiting foe.


Still milling.


The skirmishers kept pace with the column.


Ballrooms cavalry tracked the wagons but stayed out of bow range.


Close the column inched to the village of Sherwyd.


With the enemy sighted the column halted and began to fan out.


Still the skirmisher crept on.


A Lancastrian Stand-off. Just like a Mexican one but with fewer sombreros.


Something of an impasse as neither of us wished to risk exposure to the inevitable arrow storm.


My leader began to lead his bill toward the flank.


The skirmishers began to harass the Ballroom bill.


Leading them a merry dance in the wood.


Still the Ballroom bow waited.


As did the wagons.


Finally I decided to take one wagon off toward a flank.


As the skirmishers continued to skirmish.


Ballroom held back his cavalry to exploit and weakness the archers could create.


On the left my bill are screened by the woods.


Finally Ballroom closes the gap and arrows begin to fly.
One of my wagons is battered and driven back.


However Ballroom feels the cost on his own force.


The bill are using the woods for cover.


But the skirmishers have found a way to attack.


But daren't come too close for ear of attracting enemy arrows.


My battered wagon had retreated out of range and, helping themselves to the contents of their cargo, refreshed themselves for battle.


However Ballrooms archers were also now in range of my other unit and they too poured arrows on to Ballrooms men. They retreated, wavered and then broke and fled the field.


Finally my bill managed to contact the remaining enemy archers


With both sets of enemy archers now routed I could at last advance the wagons.
In a desperate last ditch attack the Ballroom knights (or, in fact Knight singular by this stage) charged home.
However the spears of my men were a match for steel armour and the knight was pulled from his saddle and slain!

Victory for Lord Kerbye!

A great game that was surprisingly tense. Interesting to see that a few games played and a campaign background means were altogether cagier and thinking more tactically than simply Chaaarge!


Tuesday, 25 March 2025

Midgard: Wars of the Roses, Second Battle of St Albans

James and Chris came over to refight another big Wars of the Roses set piece, Second St. Albans.

I filmed the events and created a video


I also took a large number of pictures, some of which I'll share here.
James had worked out a simple scenario and forces. We join the battle as the Lancastrians emerge from the town and fall on the flank of Warwick's men who had entrenched themselves expecting an attack from the north.

The Lancastrians had encountered some Yorkist archers entering the town, so I had to roll to see if I'd taken casualties.
I rolled very badly, which felt ominous...


Fortunately Warwick's men were still facing the wrong way


My brave lads pushed on toward their exposed flank.


Still Warwick expected an attack from the north!



Soon the trap was sprung and in a panic the Yorkists tried to reorganise their lines.


Clifford's men led the way.


But York arrows were finding their mark


The powerful and expensive cannon were pointing at an enemy that never came.


As panic grips the forces of York they manage to form up defensively.



Lancastrian arrows fly overhead.


At last battle is joined. Yorkist Men at Arms rush forward to try to turn the tide.



But the forces of Lancaster are pushing them back.


Blue and White clad fores loyal to the King head for the tents to search for their sovereign.


Brave Yorkists face the wrath of the Percy family.


The red rose is everywhere pushing back the white.


Warwick himself is at bay as the enemy closes in.


What a terrific game, with a pretty historical outcome.
Being caught in the flank means it was always going to be tough for Warwick, but the game remained close until the end.

Flush with excitement there's talk of Towton next (though I have an urge to fight Ferrybridge too)!

Here's a few more phone pictures.