Saturday, 28 August 2021

Spiders and Toads for Frostgrave

 Martin very kindly printed me some ice spiders.


And then when I asked him nicely he did me some Ice Toads too.


They're simple prints given simple washes and up close you can see the striations (he's not got one of those fancy resin printers) but at gaming distance they look very good and are perfect for simple critters that just get slaughtered. Thanks Martin!

Friday, 27 August 2021

Roads and scatter

 More prep for the fighting withdrawal campaign.

I made the main roads that feature in most of the scenarios some time ago but wanted side roads.

So cheap lino tiles cut to shape, then textured and flock made these (and more)



The tables in fighting withdrawal are pretty empty, so I thought I'd make some scatter to break things up a bit. Drainage ditches are a feature of the first game, so some rows of "reeds" to line the banks and a few clumps of reads and low bush will help make it a bit less like a billiard table.

Thursday, 26 August 2021

Frostgrave: The Keep

 Another game in Felstad - this time with the magic teleportation discs.







Lots of pinging around - mostly into combat and plenty of death. I got away with only a single treasure and just a thief and my wizards still alive.
Neither crossbowman, nor archer came back to life either.

It's a bit bloody is Frostgrave, but we're enjoying ourselves.


Monday, 23 August 2021

Frostgrave: Worm Hunt

The third game of the campaign.

Once more Valerie and her disreputable crew would be exploring the frozen city. After a quick visit to a back street resurrectionist, Geremi Quorbin the apprentice was restored to the ranks.

Next scenario we decided on the Worm Hunt.

Inevitably as soon as I picked up the first treasure a giant purple worm erupted right next to my thug...


Astonishingly, with one swing of his puny lightly studded club he *almost* killed the purple brute!


Meanwhile my Fleet Foot powered thief was off in search of treasure



The necromancer urged his men on


This is the very nice Oathmatk model. I've not finished the base as I actually want to use him to rule my undead in Midgard games...


Fiery Colin and his gang arrive



The purple worn pursued the hapless thug.


Some wolves arrived, so I fed them a thug.


Finally the thug succumbed.


An Elemental Bolt went off near a nercomancer's archer


The evil marksman takes aim


Knight, Zombie and a thug get ready to go at it



While another thug makes off with coins






In the end I made it off with two treasures and all my warband survived. I think. If anything died it was only some thugs.

Sadly my treasure was mostly Grimoires and magic weapons, when what i could do with is cold hard coins to buy better soldiers.

Sunday, 22 August 2021

General d'Armee - Napoleonic British and French

Scrivs  has a collection of Napoleonic figures so large the stack of Really Useful Boxes filled with painted French alone reaches to my chest.

So Martin and I took pity on him and agreed to push them around in a fashion pleasing to the eye.

When we arrived he'd already set up the table and then prepped sausage cobs for us all -  proper wargaming luxury.

I took control of the French and Martin had the redcoats.

I'm not going to do a proper breakdown of the game because it was over a week ago and anyway you can:

What I am going to do is post a whole pile of glorious eye candy. All the models and scenery are Scrivs' work.















































































I quite enjoyed the rules. I think both Martin and I waited too long to deploy the cavalry - I was hoping to soften up the infantry first and I struggled with how best to use the French columns. Also my Warhammer mind meant that I didn't think to move my artillery once deployed.

Great company for the afternoon and an amazing collection of lovely soldiers to play with.