General B and I would take a greenskin horde against 1,000 points of Alpha Legion marines in a Cityfight game. As part of his recuperation the good general has been constructing a rather natty cityfight set-up which would look splendid to play over.
We diced to see which of us would lead the Orks, with the result being we would be fighting under the banner of Waaagh Ballruum and with that we set up and were off.
Alphas take the high ground on the right
And now without flash
The newly airbrushed vindicator hold the centre ground
Da Ballruum 'Ard Boyz swarm up the street
Warboss Ballruum lurks with his ladz
Da Walkerz
Deff Dredd gets ready
Alpha Legion seize the craters
Sternguard advance...
...covered by the tactical squad
The game began with an orbital bombardment called in by the Marines. Despite Steve's best effort to avoid him the shell landed deirctly on Warboss Ballruum as well as his ladz and unfortunately the big Ork bit the dust. Oh.
My lads raced forward by trukk on the right, pouring fire into the advancing sternguard, killing a couple meanwhile the remains of the ballruum boys pushed up into the building. The Deff Dredd moved toward the centre of the board whilst the Kans secured Objective 1 (and a victory point for us).
The sternguard take cover in the craters
Ork boyz swarm up main street
The Alphas hold the centre ground
Under fire
Ballruums remaining ladz pushed forward on the left and grabbed the big building. However sustained fire from the Alpha bikers and tactical squad forced them to go to ground.
My Trukk boys disgorged and took on the sternguard whilst Gruzzkup led
the footslogging shoota boys toward Objective 3, held by some assault
marines
Take cuvver ladz!
Bundle!
Dakkka, dakkka!
A big fight broke out in the centre when the Ballruum Ard Boyz clashed with the tactical squad and Marine Captain. The Alpha Captain rashly issued a challenge, missed with all his attacks and as a result had his head snipped off by a power claw. Unfortunately Rapid Firing Marines and Bikes soon saw the boys wiped out.
Meanwhile the tactical squad piled in to help the sternguard and my Trukk ladz were gradually ground down. However the shoota boys did wipe out the assault marines and then they lurched toward the objective in the centre of the city.
Da trukk ladz get suck in
Avenge the Captain!
The fightin' spreads
Dis buidlin's ourz!
At this point the vindicator came into it's own, killing my warboss and several lads before turning fire on the Deff Dredd and immobilising it. Meanwhile on the left the Alpha bikes finished off the remaining ladz of Waagh Ballruum. The Kans attempted to hunt down the bikes in revenge but only manged to pick one off. The Trukk lads were finally eradicated over in the ruins on the right before another shot from the vindicator saw the remaining Ork boys turn tail and flee. With only an immobilised Dredd and the Killa Kans left the game was clearly up for the greenskins
The last stand
Whoosh, bang, dakka!
Leg it ladz!
Another fun game of 40K. Limiting tanks and lines of fire and not taking too much frisky stuff keeps it good fun. Though there are inevitable "buckets of dice. Twice. Save. One casualty" moments which feel a bit strange after playing mor elegant or streamlined systems.
General B's scenery looked great and so did both the Ork horde and the newly pained Alpha Legion. I suspect we'll play a few more games before the muse takes us elsewhere.
Brilliant report, good stuff!
ReplyDeleteLovely table!
ReplyDeleteThanks Gordon. It's all the hard work of General Ballroom.
DeleteEverything Looks Great. Stupendous Painting! Love It All.
ReplyDeleteGreetings from Fiddle Wood Norwich United Kingdom. Beano Boy