Monday, 18 April 2022

Warhammer Triumph and Treachery in Lustria

Stephen and Kenton (from Lenton) came over to the Soldier Shack for a game of Warhammer Triumph and Treachery. We were supposed to have the regular Good Friday Massacre but late family plan changes meant that didn't happen. Sorry Keiran.

As a result this was a bit more sober than some most of our Bank Holiday games. 

We used my jungle terrain and the Lustria rules from the End Times Thanquol book for a bit of variety.

1200 points plus 300 points of mercenaries.

I took Daemons (Slaanesh and Tzeentch) with some Dark Elf allies.


Kenton (of Lenton) had Daemons with mortal allies (or possibly the other way around) Khorne and Nurgle varieties.


Meanwhile Stephen had Dark Elves with Tzeentch Daemon allies.


Quite what we were all doing in Lustria only the gods themselves know.

Kenton faithfully promised not to attack me. As he always does then. Then set up close to me with his whole army pointing at mine. As he always does.




Anyway. I went first and attacked Kenton - figuring it was better to get it all over with.
Blue Fire vapourised a Khorne Daemon. And gave them regeneration.


Soon after a nasty roll on the Daemonic winds of magic saw my Dark Elf sorceress evaporate and a rampaging Herald of Slaanesh appear in my deployment zone.



The Khorne Daemons advanced.



The smoking remains of my sorceress.



Meanwhile the Druchii also headed for me. I am always the filling in the sandwich.



Witch Elves! Yikes!


The Horrors managed to miscast and burst into flames!


The ladies spied an inviting flank and sped into the Bloodletters.


While my Elven allies awaited their brethren.



The ladies made fairly short work of the Khorne Daemons, but sadly didn't kill them all.


And so took Plaguebearers in the flank.


An attack which surprisingly they survived and turned to face the Nurgle lads.





Toward the centre I sent the Fiends in search of cavalry.


The Nurgle general attempted to charge the Horrors. Needing only a four to rumble home.

Oh.

The Nurgle and Slaanesh Daemons went toe to toe, or possibly hoof to claw. Or something.


A second attempt saw the Nurgle hero hammer home.




Another miscast immolated more horrors.


While the Dark Elves tightened the noose.



Despite flying over and flaming from assorted Daemons the Dark Riders  held firm.


Dark Elf clash!


My Daemons are few now in number.



But still hanging on!


The Dark Elves, having dispatched their brothers and sisters rampaged into the Nurgle hero, robbing me of victory points!


And with that time was up.
My failure to kill the Dark Riders was the difference between winning outright and a tie. Though given Steve's army was largely intact and mine...errr...wasn't - a tie is generous to me.

Great fun game that went at a reasonable pace and had plenty of action.

Hurrah for Warhammer!

Sunday, 17 April 2022

Warmaster Empire Handgunners

Some blue clad hangunners from Middenland.






Bloody hard to take nice pictures of.

Mostly contrast paints. Painted from scratch these, not an update or finishing off of units from twenty years ago.

Monday, 4 April 2022

Midgard - War of the Roses - Battle of Boggy Bottom

James, Martin and Chris all came around to the Sherwood Soldier Shack for a War of the Roses game using James' Midgard rules. Play-testing various things, including canon and a slightly tweaked turn sequence. 

The scenario was (very) loosely based on Barnet - minus the fog.

After some initial maths based confusion about the number of units available we got ourselves set up. James and I in command of the Lancastrians - slightly undermanned waiting for Oxford and others to turn up. Martin and Chris had the Yorkists, including Eddie the King.

Lancastrians bar the road to Boggy Bottom


The Yorkists assemble


The King!



The guns await their chance










BOOOM!!!





The Yorkists get mired in the Boggy Brook




Eddie moves up



The Lancastrian archers unleash an arrow storm




Before retiring behind the bills









The Yorkist cavalry, somewhat rashly, leads the way


Accompanied by some archers - whose bill are lagging behind




More archers contact the gonnes



Soon the whole line is engaged


The Lancastrian reinforcements arrive in time to secure the right flank.



The battle is joined



Montague is bypassed and his billmen run down


The Lancastrian centre throws back the initial Yorkist charge.



Warwick makes sure he's close to the scurrers in case he needs to make a swift exit


The Lancastrian knights take on their Yorkist opposite numbers






Eddie decides he's had enough and wades in.





On the right Oxfords men tangle with Gloucester









Montague joins his bills in an attempt to hold the Lancastrian left







Edward now has forced his way deep in to the Lancastrian centre



Gloucester is wounded but fights on.




The handgunners give ineffective fire


The King's Men at Arms pick on some soft targets



Warwick decides to get on his horse just, you know, to get a better view



The Lancastrian left is driving York back



But Edward has breached the centre and turns in search of Warwick



Oxford is forcing Gloucester back across Boggy Brook (or Bloody Boggy Brook as it is fast becoming)



However the Lancastrian cup runs out of reputation!


Despite success on both flanks...



...it is the centre where the battle has been lost


And Warwick, wisely takes to his horse to flee from an enraged Edward


A great fun game that looked splendid. Not had the War of the Roses toys out since this time last year so it was great to see them all on the table. And now, inevitably I want to paint some more!

The rules seemed to hold up pretty well - though originally designed really for earlier times (and fantasy) they gave a good simulation of the grind of WotR combat and cover the period well.