Saturday 28 October 2023

Lord of the Rings Campaign: Taming of Smeagol and Dead Marshes

Latest intsallment of the campaign. Both General B. and I had painted six Dead Marsh Spectres, so we had double what we needed - which was nice. But first, the taming of Smeagol.

A small board, rocky outcrops (thanks NWF terrain box!) two hobbits and Gollum.

With the hobbits dozing Gollum took the opportunity to have a poo.


Then he sneaked up on them some more.


General B. had lazily failed to paint up two sleeping hobbits just for this scenario, can you believe it) so we had to make do with standing up versions.


Gollum sneaked over undetected. Reached down for the Ringbearer, beat him in combat and then I rolled 3 6s and killed Frodo dead. 
Game over.

So we reset and had another go. This tiem Gollum was detected on the firts turn, he managed to kill Sam but then there followed a seemingly endless dice rolling exercise at the end of which, finally Frodo beat Gollum and the game ended.

This was way up there with the Watcher in the Water for "Worst Scenario Ever", just rubbish. There's no tactics or anything to think about, just who rolls best first.

Anyway, that out of the way we capered on to the Dead Marshes.

As well as the Spectres General B had bought and painted a Nazgul on Winged Fellbeast. Jolly nice job he'd made of it too.


Apparently he's subsequently found another sprue in his plastic pile and even has the old metal one somewhere...


We used Mein Hosts Spectres (even though I had bought mine along, just in case)




Everything starts well spread out and the bad guys are subject to the Sentries rules.


Eventually however one of the Human Spectres blundered into the hobbits. Bravely Frodo pushed Gollum at it and ran off.



Gollum murdered the already deceased bloke.


Even the Fellbeast was subject to the Sentries rule, limiting it to 3" movement most turns.


Eventually however the wind must have turned...



...and the beast flapped ever closer.


Disastrously the Nazgul spotted the fleeing hobbits.


Again Frodo bravely shoved Gollum at the mighty beast while legging it for the table edge.


With safety merely a priority roll away the Nazgul closed in...


...and General B finally came through with a dice roll that saw Frodo escape!

This was good and quite tense in the end. The sentry rule is frustrating (especially in this game where they can't even raise the alarm!) but the number of Spectres did mean it felt like they were constantly closing in.

Next up, Faramir, Rangers and two (2!) Mumaks.

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