The journey down was largely uneventful, although Scriv’s Sat. Nav. took objection to being asked to locate a McDonalds for breakfast and took us on an entertaining and informative tour of the less travelled environs of greater Evesham.
Fortified (if that’s quite the word) by pancake, maple syrup and processed pork produce we arrived in plenty of time to locate tables, opponents and old chums. I was drawn to play Ian, who I’d not met before and had some form of Saxon Shieldwall army (Mercian?) with some scary looking Viking allies. Martin had prepared some cunning scenarios and we would be playing Watch Your Flanks for this game. I’d given this some thought, so kept my mounted troops in reserve and placed my spear blocks in a horseshoe shape in the centre of the board at my table edge. Come and get me…
Sadly, however, I am used to playing my games of WAB using either El Cid or AoA, the first of which doesn’t feature warbands, the second of which modifies their rules. So to my horror the Berber block succumbed to the dreaded “autobreak” rule and fled from the board, taking their Sayid, Abd Inuff with them and turning a 300 point winning position into a 40 or so point loss!
A great fun game with a good guy opponent. I felt I’d actually played pretty well and was annoyed with myself for not remembering about warbands and autobreak, though to be fair I remembered in subsequent games but was unable to find an effective counter.