Tuesday, 24 March 2015

Pistoliers in Progress

Been working on the pistoliers.
In recognition of how much of a pain in the posterior I find Stephen's pistoliers I have painted these in Nordland blue and yellow.
I'm going to leave the armour black and simply give it a gloss varnish.





And here's one of their horses. Foolishly I saw a unit on dappled greys and thought "I'll do that". It's going to be very hard to make them all look nice, but I'm too stubborn to quit now.


Monday, 23 March 2015

Warhammer Campaign Empire Army (7)

I've finished (bar the basing) my combustible Bright Wizard, ready to rain the Lore of Fire down on the heads of the enemies of the Empire.



This is the venerable Citadel single piece plastic model.
Like the Bretonnain Archers and the Empire Spearmen and Handgunners before him I've really enjoyed painting this model. Simple, not too fussy but full of character.

Sunday, 22 March 2015

Horses for Kislev Courses

Horses in progress for the Kislev Winged Lancers.
These I sprayed with Plastikote Chocolate Brown, then followed the recipe in the Kislev book - overbrush dark Flesh, then highlight with Vermin Brown.
I then gave them a wash of Devlan mud. The original guide suggests using Brown Ink, and that's what I used on my other Kislev horses and I think on reflection that's a better look - the Devlan Mud has just made them look a bit murky. But I'm not going back to them now.




Need to crack on with the riders now.

Thursday, 19 March 2015

Warhammer Campaign Empire, High Elves and a Tower

Abelard von Gesgnet slumped forward on his horse. Shortly a gentle snoring sound could be heard. The knights of Sigmar's Blood stared firmly ahead, sitting rigid in their saddles. In the distance the Elf host could be seen making ready, their spear points glimmering in the weak sunlight.
In the tower in the centre of the field shapes could be seen, leaning from the windows, gesticulating frantically. The wind changed and faint cries reached the Empire lines
"Help, for Sigmar's sake help us. There's bloody loads of them and we've run out of beer!"
Von Gesegnet stirred in his saddle. The army looked to him for leadership. The great man blinked,surveyed the army with bleary eys, unleashed a might belch, then once more slumped in the saddle. The snoring recommenced.
"Oh for the love of Sigmar!" muttered the Preceptor of the knights,"Let's get on with it. Forward men!"

This week I returned to the spiritual home of the Sherwood Hucknall and Ilkeston Team, the Ilko Gaming Hut. Spurred on by the christening of Stephen's Palais des Jeux, General Ballroom is apparently trying for a sponsorship deal to rename it the Tesco Chablis Gaming Arena, however negotiations are proving protracted.

After an initial "can I borrow" phase, in which I raided General Ballroom's extensive collection for the models that remain unpainted since the last game, we set to work in sorting the actual game out. The good General B took up his usual gaming side of the table before we went through the formality of rolling for sides and then staying exactly where we were.
This time we would be playing the Watchtower scenario. Fortunately I was to start the game holding the tower. This I thought was probably my only shot at victory as I didn't fancy trying to shift Swordmasters or White Lions from inside its walls. To be frank, I didn't much fancy my chances of holding the tower against either of those units either but inside seemed a safer place to start. So in went the brave lads of the Bloody Wolf pub.

The field of battle

I filled the hill behind the tower with artillery and guns, dropped the knights on my left and put the spearmen ready to challenge the tower on my right. Pistoliers (their part played by GB's Outriders) and the Kislevites formed a light cavalry right flank. My hope was to push forward with the spearmen and get them into the tower in place of the Militia, figuring it would take the elves quite a while to chew through 40 spearmen.
General Ballroom deployed lots and lots of very hard looking elves. Mostly on a hill. His allies were some Dwarfs! Dwarfs, allied with Elves? Whoever heard the like? I made "chin stroking" gestures as GB claimed that it was "the End Times" and that "Lions were laying down with Llamas" or something.

The Empire lines

I vanguarded the pistoliers forward. And then regretted the decision as I realised the Elves would have the first turn and they stood now effectively in the centre of a ring of death.

Archers to the front of us, archers to the right of us...

The elves duly carefully positioned themselves before turning the pistoliers into pincushions. Oh.
However the rest of the elf line remained static, General Ballroom announcing his intention to "soften me up a bit" Which didn't really come to pass, although the Dwarfs gave me a bit of a scare by killing several knights and forcing a panic test, which I passed by the skin of my teeth.

In my turn the knights hid behind a building, the spearmen advanced and the Kislevites decided to see if they could do better than the pistoliers (how do you think that ends, readers?)

Take two...

The handgunners also advanced into range of the elves, meaning that only my artillery could shoot.
The elves, scared of a mighty fireball used all their dispel dice, so I was able to boost the mortar with Flaming Sword of Rhuin, to good effect when I landed a shell atop the Swordmasters, killing several and causing them to run away! The cannon drew a bead on the chariot, hit it and scored a mighty single wound.

 Proud warriors we!

Ooo, pick your skirts up and run!

The elf turn began with a singular lack of motion. The chariot, fearful of the mighty cannon moved behind the buildings and the Swordmasters rallied (boo!) but the rest of the host remained still.
The elf wizard summoned a might tempest and battered twelve spearmen. They promptly ran away. In the shooting phase the Kislevites went the same way as the pistoliers, to no-one's great surprise. The mercenary Dwarfs skewered a pair of handgunners and the bolt thrower killed two of the warmachine crew.

 Flee!

 Kislev 2, Reavers 5


In return I moved the knights out of the charge arc of the sneaky chariot and rallied my spearmen. The mortar missed it's chosen target, the handgunners failed to kill any white lions and the cannon splintered the bolt thrower.

Oooo, I've got terrible wind!

Turn three began with some reaver knights galloping into the forest, where one of them smudged his makeup on a branch and was removed as a casualty. The other reavers and archers moved around my flank. The Swordmasters moved up alongside the White Lions. Yikes. Another mighty Tempest blew. This time however the elf mage was overcome with the powerful wind and promptly forgot the spell. Not before he'd killed a heap more spearmen and made them run away again. Sigh.The crossbowmen killed another knight or two but they proved resolute.

Rumble, rumble miaow

In my turn the knights threw caution to the wind and charged the Swordmasters. The spearmen failed to rally so there was no magic. The mortar managed to kill a single shadow warrior, handgunners versus White Lions again proved unsatisfactory but the cannon drew a bed on the chariot and smashed it to kindling. In the fighting my general slew three Swordmasters, before the rest of the unit butchered the remaining knights. The generals horse kicked another Swordmaster do death, but it was to no avail, the general turned tail, fled three inches and was run down.

 Charge!


Crunch, thwack!

Turn four, at the end of which the game might end! General Ballroom decided that softening up had gone on long enough and the White Lions charged the tower. The Reavers considered charging my spearmen before realising they were going to flee the board in any case and charging the cannon instead. The Swordmasters charged the handgunners, whose stand and fire proved as ineffective as their regular fire. The fights went as expected as my cannon and handgunners were all cut down.
Over in the tower the White Lions killed nine militia leaving only nine left alive. In return three White Lions perished. Fortunately steadfastness kept the militia alive.

 Oh.


Chop, chop, chop!

In my turn the mortar died and the spearmen left the board.

The game didn't end.

Turn five saw the tower surrounded and the White Lions charge again. The ensuing slaughter saw seven more militia bite the dust, with two Lions killed in return. Nervously I took the test for the two remaining militia and they held defiant, waving their pub sign at the elves!
I did nothing (as I had nothing left) in my turn.
Then I picked up the dice and rolled and it came up a five - the game was over and I held the tower!

VICTORY!

A mighty, unlikely, heroic and undeserved victory was mine!
As my prize I gained another Town, so I can pick another character for my army. I'm thinking a BSB may well be the order of the day...

A truly momentous slaughter was inflicted by the elves, but a bit of luck secured me the game. On reflection General Ballroom agreed he had been to cautious. Had I been him I'd have charged the tower on turn one and then parked one of those elite units in the tower.

It was, as always, a splendid game with a splendid host.

Sunday, 15 March 2015

Playing 40K with the kids again

Both boys are currently obsessed with Warhammer 40K. So with Mrs Tom's Toy Soldiers away on Saturday doing her PhD the table was erected and the models dug out for some more 40K gaming.
Once again it was to be a three way affair. Thanks to the generoasity of Stephen the eldest boy has taken delivery of some much needed support in the form of a Wave Serpent and a Wraithlord for his Eldar (thanks again Steve!). Meanwhile smallest boy has been repainting some of his Marines to a more consistent Black Templar style.

I was in the middle and they again were plotting to gang up on me.

 Da Orks on the hill

 Biel Tan show off their new forces

 Terminators, still awaiting repaint

Marines

 Burna Boys push forward

 'ere we go!


 Da Orks get stuck in

 Dragons and their serpent

 Da Boys fall on the Guardians

Big ruck!

The Orks fought their way through most of the Eldar before the wraithlord piled in and gave them a good kicking. Meanwhile the Marines shot the rest of the boys to pieces. Leaving me once again defeated.
It was kind of fun, but as I don't know the rules well and it all involves lots of flipping back and forth it takes quite a time to play.
Its a really curious (and slightly tedious) mix of very simple core mechanics overlaid with endless levels of complexity and variety and contradiction. Fascinating for teenage boys who can hold all this info in their heads. Too much like hard work for me. A game for children, deviants and accountants.
I'd like it if the boys would play each other and I could referee and provide guidance, but they both delight in duffing me up. I expect I'll have to take a few more pastings yet.

Saturday, 14 March 2015

Warhammer Kislev

Failing to get my Winged Lancers painted for the campaign meant I went scurrying into the loft for my Griffon Knights. In the case with them were some horse archers and a boyar. So I thought I'd grab some pictures of the lot of them.

 Boyar!


Boyar on a bear. He's the old Elector Count of Ostland mounted on a very old Wood Elf Beasmaster Bear. He's just a boyar on a warhorse for game purposes, but bears are cool.



Horse archers are cool. I decided to use just the clothed ones for this unit, rather tan the more Mongol shirtless versions.





Griffon Legion. Or Legion of the Bear in my force. The shields are from Beorg Bearstruck's Dogs of War regiment. One day I need to paint either a bear, or just a giant paw-print on the flag.

There is also a small unit of Kossars somewhere, but they must be in a different figure case.

I painted these many moons ago when Stephen and I attended one of the early Doubles Tournaments at Warhammer World. We each took 500 points - I had Kislev and he had Dogs of War. Both of which, even at that point, were novelty, out of date, sub-optimal lists.
We played plenty of warm-up games and were quite the well oiled machine before the event started. Unfortunately I prepared for the opening day by visiting the fleshpots of Nottingham on a leaving do, sampling a variety of noxious cocktails and going to bed at around 4am.
So I was without doubt still "well-oiled" for most of the following day's gaming.
But we had a splendid time. At that point the Doubles was very much a fun gaming affair. Later events became a powergaming minefield at which people not good enough to win a proper tournament turned up with hideous combinations (Dwarf and Wood Elf gunline anyone?) in order to claim some glory by "winning" the doubles. The joyless hour or so we spent being dismembered by a humourlessly creepy brother and sister partnership is still the stand out worst experience of my entire gaming life.
So we stopped going.

Anyway, I have quite a pile of Kislev models in my loft and one day would like to turn out something resembling a whole army of them. They're ridiculously overpriced points-wise for the current edition of the rules, but I may explore the fan army book and see if that works a bit better.

Friday, 13 March 2015

Warhammer Dark Emissary

I saw another example of this chap on someone's blog recently.
So when I came across him in a figure case yesterday I grabbed him and took some pictures.



He was the bad guy character in the Warhammer Albion campaign and I painted him at the time.
The paint job's not bad, though there's a couple of bits that need a touch-up.