Sunday, 19 July 2015

Verdun at Barrage

On Sunday those two terribly nice chaps Scrivs and James Morris invited me to accompany them to the Barrage show in Stafford to "help" them roll dice an push toy soldiers around.
After establishing that the organisers of the show, Stafford Wargames were nothing to do with the nazi who runs a similarly named wargaming shop I was very happy to attend.

James and Scrivs have been hard at work since November assembling the forces needed to play a small campaign that takes place as part of the Verdun campaign in 1916. This particular part is an assault in an area known as le Bois de Caures. The rules used were the World War One adaptation of Chain of Command by Two Fat Lardies and the campaign supplement At the Sharp End.

Having won the previous battle Scrivs' Huns would be launching a flank attack on the French cornered in a bunker.

The set up was very simple but exteremely effective - lots of vac formed scenery, James' woods made from actual twigs, Scrivs homemade barbed wire,  a simple caulk and tarpaulin battlemat and a very lovely backdrop James had painted. The whole lot was then sprinkled with scenic snow and it was ready for soldiers.



Bare boards, sprinkled with snow
 

German advances





French emerge post barrage
 




These models were placed before the game and played no part, just adding to the impression of the advancing forces and chaos going on around this area of the battlefield.

James got a little confused during the pre-battle jump-off phase and the French ended up a bit less than ideally placed. I decided my place was alongside James (Scrivs doesn't need a hand with games generally) and we were off.

The machine gun deploys with good field of fire
 

...but the Germans respond with a grenatenwerfer
 
The Germans feinted a bit on our left, before pushing home in force on the right. We sent the venerable (34 years old) Serjeant Grandpere to lead the defences, but like his men he was cut down.

Grandpere est mort!
 
Snipping the wire
 


Stormtroopers close in on the trench
 
Driant emerges to lead the defence
 

The dastardly Germans then bought up their new wonder weapon - flamethrowers (this was the first battle these were used in) and duly hosed the French from their bunker ensuring Driant's papers were well and truly torched.


Aux armes mes braves!
 





Bring up der flammenwerfer!
 

Achtung!
 



With that James and I raised the white flag and left the field to the Germans.
The heoric German leader was awarded the Iron Cross for his succesful leadership



There is a far more detailed and analytical guide to the events over on Scrivs blog.

I should just reinforce the fact that I did none of the painting or collecting of these spectacular soldiers. It was all Scrivs' and James' work. My sole contribution was to make the explosions that were used at Salute last year and have been rebased to match the landscape of World War One.

Barrage itself was a really nice little show. We played and chatted in a very leisurely fashion. Unfortunately I heard a few grumbles from traders about the lack of visitors and sales. In the internet age small shows like this one and Cannon can struggle to attract large numbers of visitors to buy things. I hope the show continues, it was a nice venue and we had a great day.

However I must mention one thing. I finally encountered my first ever proper button counter. And here's a free piece of advice for him, or anyone else thinking that wandering around trying to find mistakes people may have made so you can gleefully point them out is a gainful activity for an adult member of the human race:
Pointing out in a rude and pompous manner things that you perceive to be "wrong" doesn't make you some sort of free speaking, pulls no punches, tells-it-like-it-is warrior for truth and accuracy.
It makes you an obnoxious twunt.

Oh, and no-one likes you you fat bell-end (we checked).

Thursday, 16 July 2015

Frostgrave plastics

I've stuck together the first plastics for the smallest boy.
He said what he wanted in the warband and I glued some appropriate models together.

 Thug - this is small boy's favourite
 Thug
 Thug
Thug - I think I like this one best
Thief
 Archer
Archer
"Bonus" metal Templar (from the Crusader Miniatures range)

The models went together very easily, with minimal scraping needed of some very tiny mold lines.

The plastic seems to me to be particularly hard - less "buttery" than some  - but that's just an observation - it made no difference to assembly.

I really like these models - I'm no fan of Bob Naismith's sculpting style when applied to historical models, but the slightly cartoonish style works well for these. The faces are great - very characterful and evocative of menacing desperados.

My only criticisms (and these are minor and a bit subjective) would be that the only knife is in the off hand - meaning any thief you make will be left handed. In a similar vein most of the off hands are really designed for a shield (which most retinue won't have) - there's one holding a lantern, which is very nice, but will inevtiably get used quite a lot, but some more relaxed left arms would have helped. Finally, there is one right arm without a weapon (a nice pointing arm) but the absence of either a sheathed weapon or a left hand weapon other than the knife mean it's use is a little limited.

However these are minor nit-picky quibbles and I know how hard it is to get a mix of weapons and arms that match the needs of the rules with the desires of the modellers. All in all I think this is a great and characterful set.

Looking forward to making MY retinue now the important one for the lad is done.

Saturday, 11 July 2015

Frostgrave first game

The offspring were very keen to play Frostgrave, so I set up a quick table and we had a test game. I picked three small warbands using some of the soldiers I've been painting and several GW Empire militia (ex Mordheim of course). We each had a wizard and two spells and I placed three treasure tokens. It was just a chance to get a bit familiar with the rules, really.

 The witch leads his men forward

 Whoever heard of a Necromancer in white?!

 Elementalist, ready to blast on sight

 The thief heads for the treasure

 The Necromancer, lurking

 The wizards begin to duel

 The elementalist grabs his bauble

The duel continues

In the end we each made off with a treasure token.
Quite late in the game, when no-one had died yet I realised I'd been getting the wounding rules wrong - "I knew it daddy!" was eldest boy's response. But a game where no-one died and we all got treasure was probably the right sort of introduction.
Apart from that error the rules were simple and it played out well. I think the boys will be up for another game soon.

Apologies for the poor picture quality. One urgent purchase is a piece of grey cloth to form a gaming base.